Also, Humans gain ten percent more leather when skinning (22 instead of 20, 53 instead of 48, etc.), rounded up. Leather is affected by the "double resources" rule in the Felucca ruleset. The three special types give additional properties to Tailor crafted armor:ĭeathwatch Beetle, Deathwatch Beetle Hatchling There are 4 different kinds of leather: Normal, Spined, Horned and Barbed. Hides can be turned in for reward points in the Britain Library Collection. This bug is believed to be related to the maximum capacity of backpacks from prior to Mondain's Legacy, but actual confirmation has not been forthcoming from EA. The same effect is also possessed by the Butcher's War Cleaver, except that this weapon is not required to be equipped for the automatic harvesting to "cut leather".įixed: Note also, that both will leave the cut leather on the corpse being skinned, if the weight of one's equipment is approximately 350 stones or more. This way, the hides are automatically converted to leather then placed in your backpack. Either way leather is stackable.Īnother way to harvest leather is to skin creatures with a Skinning Knife equipped. These weigh five stones each, but can be converted to normal "cut" leather by using Scissors on them (reducing the weight down to a stone apiece). The Leather Hides will then be placed on the corpse for you to collect. In order to obtain leather, you must first kill a creature then use a bladed weapon on the body. It can be purchased from NPC vendors, but is usually harvested from corpses. Leather is one of the material types used by Tailors in Ultima Online.
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